News & features
In the news | Microsoft Source
Why better AI starts with the people it often misses
Ask an AI tool for a picture of “someone at work,” and you’ll often get a person at a desk, in front of a computer, maybe holding a coffee cup. When people with disabilities appear at all, the images sometimes…
In the news | XBOX Wire
Empowering Creators and Players With Muse, a Generative AI Model for Gameplay
In nearly every corner of our lives, the buzz about AI is impossible to ignore. It’s destined to revolutionize how we work, learn, and play. For those of us immersed in the world of gaming—whether as players or creators—the question…
Promptions helps make AI prompting more precise with dynamic UI controls
| Sean Rintel, Advait Sarkar, Jack Williams, Nicholas Wilson, Richard Banks, Neeltje Berger, Philipp Steinacher, Payod Panda, and Ian Drosos
Promptions helps developers add dynamic, context-aware controls to chat interfaces so users can guide generative AI responses. It lets users shape outputs quickly without writing long instructions.
In the news | European Disability Forum
European Accessibility summit: Accessibility meets Artificial Intelligence
The future of technology and disability The afternoon started with a presentation by Dr Cecily Morrison, Senior Principal Researcher Manager, Microsoft Research Cambridge. Dr Morrison leads a diverse team to ensure technological solutions are inclusive. She explained some examples of practical…
In the news | Jenny Lay-Flurrie | LinkedIn
Disability Representation in AI Imagery
Over the last year, we have been collaborating to better understand how disability is portrayed in AI, specifically – images. When disability representation is misaligned or missing, it can inadvertently reinforce stigma, escalating harms by erasing lived experiences or disrespecting disabled…
Introducing Muse: Our first generative AI model designed for gameplay ideation
| Katja Hofmann
Today Nature published Microsoft’s research detailing our WHAM, an AI model that generates video game visuals & controller actions. We are releasing the model weights, sample data, & WHAM Demonstrator on Azure AI Foundry, enabling researchers to build on the…
In the news | Official Microsoft Blog
A new level unlocked
Today Microsoft released Muse, a first-of-its-kind generative AI model that we are applying to gaming (opens in new tab). But it’s so much more than that. What we’re sharing today is a huge step forward for gameplay ideation. And what’s even more exciting…
Research Focus: Week of October 28, 2024
New Research | FLASH: Workflow automation agent for diagnosing recurring incidents; METAREFLECTION: Learning instructions for language agents using past reflections; Boosting LLM training efficiency through faster communication between GPUs; and more.
Abstracts: September 30, 2024
| Amber Tingle, Daniela Massiceti, and Martin Grayson
The personalizable object recognizer Find My Things was recently recognized for accessible design. Researcher Daniela Massiceti and software development engineer Martin Grayson talk about the research project’s origins and the tech advances making it possible.