Always-Available Mobile Interfaces
We have continually evolved computing to not only be more efficient, but also more accessible, more of the time (and place), and to more people. We have progressed from batch computing with punch cards, to…
AirWave: Non-Contact Haptic Feedback Using Air Vortex Rings
Input modalities such as speech and gesture allow users to interact with computers without holding or touching a physical device, thus enabling at-a-distance interaction. It remains an open problem, however, to incorporate haptic feedback into…
Muscle-Computer Interfaces (muCIs)
We explore the feasibility of muscle-computer input: an interaction methodology that directly senses and decodes human muscular activity rather than relying on physical device actuation or user actions that are externally visible or audible.
Humantenna: Sensing Gestures Using the Body as an Antenna
We use the human body as an antenna for sensing whole-body gestures. Such an approach requires no instrumentation to the environment, and only minimal instrumentation to the user, thus enabling truly mobile applications.
SoundWave: Using the Doppler Effect to Sense Gestures
We present SoundWave, a technique that leverages the speaker and microphone already embedded in most commodity devices to sense in-air gestures around the device.
Skinput: Appropriating the Body as an Input Surface
We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface.
Computational Tools for Music
Work in this area seeks to use computational tools to enable musical creativity, in particular to give novices a variety of new approaches to experience musical creativity.
MySong: Automatic Accompaniment for Vocal Melodies
Want to Give MySong a Try? MySong is now Songsmith; you can download a free trial (or the full version, if you’re a teacher who wants to use it in your classroom) at: http://research.microsoft.com/songsmith Happy…