Commute UX: The Next Level of In-Car Infotainment
Ivan Tashev, Y.C. Ju, and Mike Seltzer from Microsoft Research Redmond present novel technologies that enable natural-language input, expose a multimodel user interface including speech, a GUI, touch and buttons; and use the state-of-the-art sound-capture…
Pascal Fua – Modeling Deformable Surfaces from Single Videos
Without a strong model, 3-D shape recovery of non-rigid surfaces from monocular video sequences is a severely under-constrained problem. Prior models are required to resolve the inherent ambiguities. In our work, we have investigated several…
Alyosha Efros – Are Categories Necessary for Recognition?
The use of categories to represent concepts (e.g., visual objects) is so prevalent in computer vision and machine learning that most researchers don’t give it a second thought. Faced with a new task, one simply…
Aaron Hertzmann – Non-Photorealistic Rendering and the Science of Art
Non-Photorealistic Rendering describes algorithms for creating images and animations inspired by traditional media for art and illustration. I will present some of my work in this area. Moreover, I argue that Non-Photorealistic Rendering (NPR) research…
Ram Nevatia – Activity Recognition by Structured Models Learned from Small Set of 2D Video Examples
Activity recognition in videos is a key task in video content extraction; it is needed for applications such as monitoring and alerts, content-based indexing and human-computer interaction. There are several alternative approaches to this task.…
Microsoft Campus Tours – Microsoft Research Part 1 – The Anechoic Chamber
Larry Larsen and Microsoft Research General Manager Kevin Schofield take a tour of Building 99. In this, the first of three parts, we check out one of the anechoic chambers used to create the technology…