Think Computer Science 2015: Philip Bielby – Computer Games: The Evolution of Fun
- Philip Bielby
- Think Computer Science 2015
Talk 2: Computer Games: The Evolution of Fun – Philip Bielby, Technical Director, RuneScape.
Gaming has come a long way over the past couple of decades. The increasing bandwidth and availability of the internet have changed how we deliver games to players, and devices such as mobile phones and tablets have changed the very nature of the games that people spend their time playing. How are new technologies going to change the way we play games in the future? Philip Bielby, Technical Director on RuneScape at Jagex will discuss where gaming has come from, as well as looking forward to some of the exciting new possibilities that are emerging for computer gaming.
-
-
Neeltje Berger
-
-
Watch Next
-
-
GeoMind: A Multi-Agent Framework for Geospatial Decision Support
- Muhammad Sohail Danish
-
-
From Microfarms to the Moon: A Teen Innovator’s Journey in Robotics
- Pranav Kumar Redlapalli
-
-
DAViD: Data-efficient and Accurate Vision Models from Synthetic Data
- Sadegh Aliakbarian,
- Tadas Baltrusaitis,
- Antonio Criminisi
-
VoluMe: Authentic 3D Video Calls from Live Gaussian Splat Prediction
- Antonio Criminisi,
- Charlie Hewitt,
- Marek Kowalski (HE/HIM)
-
Episode 7: The road ahead
- Jonathan M. Carlson,
- Will Guyman,
- Matthew Lungren
-
-
Microsoft Research India - The lab culture
- P. Anandan,
- Indrani Medhi Thies,
- B. Ashok