Asia Faculty Summit 2016 – 3D Real World Capturing and Reconstruction
- Richard Cai, Min H. Kim, Yebin Liu, Yasuyuki Matsushita
Capturing and reconstruction 3D real world (scene, objects, and dynamic human characters) plays important role in VR/AR applications. However, real time high quality 3D capturing and reconstruction is still a very challenging task. In this session, we are going to do some reflection on this important research field, and discuss what’s missing and what are the opportunities for academia and industry to further advance this field.
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Chengyun Qiu
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Regardez suivant
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Sparrow Studio Tutorial - Ep 1. - What is Sparrow Studio?
- Carl Chalmers,
- Bruno Demuro Segundo,
- Zhongqi Miao
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Network transceiver insertion
- Elliott Hogg,
- Andromachi Chatzieleftheriou
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Chopstick-Inspired Non-Prehensile Manipulation for Datacenter Automation
- Andromachi Chatzieleftheriou,
- Harshit Khurana,
- Elliott Hogg
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