Translating C# to Branching Symbolic Transducers
The F# Compiler Technical Overview
Unreal AirSim Setup from scratch
This shows how to add the AirSim plugin to a new C++ Unreal Project, then add content to it. It also shows how to setup the drone manually.
The Rise of the Social Developer Within a Participatory Culture of Software Engineering
“Software developers rely on many different media to communicate, collaborate, and coordinate with others. Recently, social tools have dramatically changed the landscape of software engineering, challenging the old-fashioned stereotype of the solitary and selfish developer.…
dag-history-component (legacy)
A React component library for representing application histories using the redux-dag-history (opens in new tab) middleware.
AirSimDemo
A quick run through on how to setup the AirSim Unreal environment to fly a drone using hardware in the loop simulation.
Comega
Cω is a strongly typed, data oriented programming language that bridges the gap between between semi-structured hierarchical data (XML), relational data (SQL), and the .NET Common Type System (CTS). In Cω, the seemingly different worlds…