Sparse Haptic Proxy
The user of Virtual Reality, may find himself in different virtual worlds, such as a spy game (middle) or a space simulator(right) , yet they all give him tangible feedback using the same physical…
CHI Part 1: Interacting through touch, virtually and physically
A preview of the ACM CHI Conference on Human Factors in Computing Systems By Justin Cranshaw, Researcher, Microsoft Research Human-computer interaction (HCI) research at Microsoft provides a human-centered perspective on the future of computing, reshaping…
WritLarge: Ink Unleashed by Unified Scope, Action, & Zoom
WritLarge is a prototype system from Microsoft Research for the 84″ Microsoft Surface Hub, a large electronic whiteboard supporting both pen and multi-touch input. WritLarge allows creators to unleash the latent expressive power of ink in…
Thumb + Pen Interaction on Tablets
Thumb + Pen Interaction on Tablets addresses the simultaneous, and complementary, use of pen & touch modalities for interaction in laptop scenarios, such as when using a Surface tablet on the couch, where the nonpreferred…