Our intern experience at Microsoft Research Cambridge
Find out what it’s like to be an intern at the Microsoft Research lab in Cambridge, UK. Find out more and apply at: https://aka.ms/MSRCambridgeIntern
Find out what it’s like to be an intern at the Microsoft Research lab in Cambridge, UK. Find out more and apply at: https://aka.ms/MSRCambridgeIntern
Here at Microsoft Research in Cambridge, we truly aspire to transform the world through deep research. Watch the video to find out more about our culture, ambition and research themes. Find out more at: https://aka.ms/MSRCambridge
When people create, it’s not very often they achieve what they’re looking for on the first try. Creating—whether it be a painting, a paper, or a machine learning model—is a process that has a starting…
This video shows a demonstration of a research prototype that distinguishes hand and user on a large display with two users working side by side. The hand and user detection is done using a wearable…
Machine learning is a powerful tool that enables conversational agents to provide general question-answer services. But in domains with more specific taxonomies – or simply for requests that are longer and more complicated than “Play…
Virtual reality (VR) has continually pushed the boundaries of how we perceive, from its early days of Ivan Sutherland’s Sword of Damocles to today. With the technology emerging from its early stages of bulky equipment tethered to one place out of necessity, researchers now are working with increased possibilities derived from hardware…
Creating or arranging objects at runtime is needed in many virtual reality applications, but such changes are noticed when they occur inside the user’s field of view. We present Mise-Unseen, a software system that applies…
We explore a future in which people spend considerably more time in virtual reality, even during moments when they walk between locations in the real world. In this paper, we present DreamWalker, a VR system…
We introduce CapstanCrunch, a force resisting, palmgrounded haptic controller that renders haptic feedback for touching and grasping both rigid and compliant objects in a VR environment. In contrast to previous controllers, CapstanCrunch renders human-scale forces…