A New, Deep-Learning Take on Image Recognition
In recent months, we’ve heard a lot about deep neural networks and deep learning—take Project Adam, for example—and the sometimes eye-popping results they can have in addressing longstanding computing problems. The field of image recognition…
3D-Board: A Whole-body Remote Collaborative Whiteboard
Introducing 3D-Board, a digital whiteboard capable of capturing life-sized virtual embodiments of geographically distributed users. When using large-scale screens for remote collaboration, awareness for the distributed users’ gestures and actions is of particular importance. Our…
On RoomAlive and Augmented Reality
In an excerpt from his Microsoft Research Luminaries interview, Senior Researcher Hrvoje Benko discusses the goals of Project RoomAlive and his vision of augmented reality.
Hrvoje Benko on what inspires him
In an excerpt from his Microsoft Research Luminaries interview, Senior Researcher Hrvoje Benko discusses his inspiration.
Research as a showcase for what is possible
In an excerpt from his Microsoft Research Luminaries interview, Senior Researcher Hrvoje Benko comments on the role of research.
Dyadic Mano-a-Mano
Mano-a-Mano is a unique spatial augmented reality system that combines dynamic projection mapping, multiple perspective views and device-less interaction to support face-to-face, or dyadic, interaction with 3D virtual objects. Its main advantage over more traditional…
RoomAlive
RoomAlive is a proof-of-concept prototype that transforms any room into an immersive, augmented, magical entertainment experience. RoomAlive presents a unified, scalable approach for interactive projection mapping that dynamically adapts content to any room. Users can…