AI and Gaming Research Summit 2021 – Understanding Players (Day 2 Track 1.2)
AI and Gaming Research Summit 2021 – Understanding Players (Day 2 Track 1 Part 2) Chair: Ruth E. Falconer, Abertay University Machine Learning for Optimal Matchmaking Josh Menke, Microsoft Game-Human Interaction: Developing Methods that Capture…
AI and Gaming Research Summit 2021: Responsible Gaming (Day 2 Track 2.2)
AI and Gaming Research Summit 2021: Responsible Gaming (Day 2 Track 2 Part 2) Chair: Danielle Bragg, Microsoft Research Using AI to Create Safe, Positive Experiences in the Metaverse Remy Malan, Roblox Power of Play:…
AI and Gaming Research Summit 2021: Responsible Gaming (Day 2 Track 2.1)
AI and Gaming Research Summit 2021: Responsible Gaming (Day 2 Track 2 Part 1) Chair: Nancy Baym and Rachel Bergmann, Microsoft Research Automated Futurisms in Digital Game Production Aleena Chia, Simon Fraser University Building Social…
AI and Gaming Research Summit 2021 – AI Agents (Day 2 Track 1.1)
AI and Gaming Research Summit 2021 – AI Agents (Day 2 Track 1 Part 1) World-best Mahjong AI: Suphx – Help Human to Play Better Junjie Li, Microsoft Research Self-play Reinforcement Learning for Hearthstone AI Wayne…
Making Things that Make Things: Computational Creativity for Games and Worlds
AI and Gaming Research Summit 2021 – Day 2 Academic Research Plenary Making Things that Make Things: Computational Creativity for Games and Worlds Computational Creativity is the art, science, and engineering of computational systems which,…
AI and Gaming Research Summit 2021 – Computational Creativity (Day 1 Track 2.2)
AI and Gaming Research Summit 2021 – Computational Creativity (Day 1 Track 2 Part 2) Chair: Matthew Guzdial, University of Alberta Musical AI Landscape & Opportunities in Gaming Maya Ackerman, Santa Clara University Clippy Has…
AI and Gaming Research Summit 2021 – AI Agents (Day 1 Track 1.2)
AI and Gaming Research Summit 2021 – AI Agents (Day 1 Track 1 Part 2) Chair: Diego Pérez-Liébana, Queen Mary University of London The MineRL 2020 Competition on Sample Efficient Reinforcement Learning using Human Priors…
AI and Gaming Research Summit 2021 – AI Agents (Day 1 Track 1.1)
AI and Gaming Research Summit 2021 – AI Agents (Day 1 Track 1 Part 1) Chair: Tommy Thompson, AI and Games Assisting and Coordinating with Humans Anca Dragan, University of California, Berkeley Coordinated Self-Play to…
AI and Gaming Research Summit 2021 – Computational Creativity (Day 1 Track 2.1)
AI and Gaming Research Summit 2021 – Computational Creativity (Day 1 Track 2 Part 1) Chair: Vanessa Volz, modl.ai Place Like I do! Example-based Procedural Placement Anastasia Opara, Embark Studios in Stockholm, Sweden Generative Design…