Counting to Explore and Generalize in Text-based Games

  • Xingdi Yuan ,
  • ,
  • Alessandro Sordoni ,
  • Romain Laroche ,
  • Remi Tachet des Combes ,
  • Matthew Hausknecht ,
  • Adam Trischler

European Workshop on Reinforcement Learning (EWRL) |

We propose a recurrent RL agent with an episodic exploration mechanism that helps discovering good policies in text-based game environments. We show promising results on a set of generated text-based games of varying difficulty where the goal is to collect a coin located at the end of a chain of rooms. In contrast to previous text-based RL approaches, we observe that our agent learns policies that generalize to unseen games of greater difficulty.