뉴스 & 기능
뉴스에서 | The Science Times
Listeners Seeing What They Hear: Virtual Reality & 3D Acoustics Integration
Researchers Ivan J. Tashev and Hannes Gamper, with Microsoft's Audio and Research Group, say that an individual interpretation of acoustic reception depends on the bodily motion while listening to sound. Even head movements could vary when the listener is moving.
뉴스에서 | Phys.org
Researchers use head related transfer functions to personalize audio in mixed and virtual reality
Ivan J. Tashev and Hannes Gamper, with Microsoft's Audio and Acoustics Research Group, explain how they are using head related transfer functions (HRTF) to create an immersive sound environment.
뉴스에서 | Engadget
3D audio is the secret to HoloLens’ convincing holograms
For HoloLens, a mixed reality headset that places holograms in your immediate environment, Dr. Ivan Tashev's team worked on a sound system that creates the illusion of 3D audio to bring virtual objects to life.
뉴스에서 | TechFest
Be There: 3D Audio Virtual Presence [Video]
Demonstration of spatial audio techniques during TechFest 2015 - Microsoft Research Labs.
뉴스에서 | Windows Central
Microsoft 3D audio tech makes virtual sounds sound real
The technology turns simple headphones into ones that can mirror where the sound is supposed to be coming from to create an even more immersive environment in applications like gaming.
뉴스에서 | Microsoft Research Luminaries
Ivan Tashev Helps Makes Microsoft Sound Great [Video]
It's Ivan's job to make sure every audio device from Microsoft sounds as perfect as possible. He spends much of his time testing every nuance of our audio components within the total silence of one of our anechoic chambers. These…
Keynote by Ivan Tashev from Microsoft Research at ITA 2012 on Optimizing Kinect: Audio and Acoustics
뉴스에서 | Channel 9 Live at MIX11
MSR NUI Panel with Curtis Wong & Ivan Tashev [Video]
This MSR NUI Panel with Curtis Wong & Ivan Tashev was recorded live as part of Channel 9 Live at MIX11 on April 13th 2011.