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Augmented Animation, Camera, and Controls (US)

Gamefest 2011 Presentation

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  • Version:

    1.0

    Date Published:

    15/12/2023

    File Name:

    Kinect_Augmented_Animation_Camera_and_Controls_US.zip

    File Size:

    79.9 MB

    Achieving oneness with Kinect requires tight connection among physical analysis of the player, augmented character animation, cinematography, and game mechanics. This talk covers the tools, technologies, and practices that were developed for our title, our steps along the way, and how you can get stylization to augment and never dampen the user's physical experience.
  • Supported Operating Systems

    Windows 7

    PowerPoint, WMA
  • PowerPoint presentation and WMA
English (Ireland)
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